Stanford
University
  • Stanford Home
  • Maps & Directions
  • Search Stanford
  • Emergency Info
  • Terms of Use
  • Privacy
  • Copyright
  • Trademarks
  • Non-Discrimination
  • Accessibility
© Stanford University.  Stanford, California 94305.
Brad Myers | Pick, Click, and Flick: Stories About Interaction Techniques | Stanford HAI
Navigate
  • About
  • Events
  • AI Glossary
  • Careers
  • Search
Participate
  • Get Involved
  • Support HAI
  • Contact Us
Skip to content
  • About

    • About
    • People
    • Get Involved with HAI
    • Support HAI
    • Subscribe to Email
  • Research

    • Research
    • Research Programs
    • Grants
    • Marlowe (opens in new tab)
    • Student Affinity Groups
    • Centers & Labs
    • Research Publications
    • Research Partners
  • Education

    • Education
    • Executive and Professional Education
    • Government and Policymakers
    • K-12
    • Stanford Students
  • Policy

    • Policy
    • Policy Publications
    • Policymaker Education
    • Student Opportunities
  • AI Index

    • AI Index
    • AI Index Report
    • Global Vibrancy Tool
    • People
  • News
  • Events
  • Industry
  • Centers & Labs

Stay Up To Date

Get the latest news, advances in research, policy work, and education program updates from HAI in your inbox weekly.

Sign Up For Latest News

Your browser does not support the video tag.
eventSeminar

Brad Myers | Pick, Click, and Flick: Stories About Interaction Techniques

Status
Past
Date
Tuesday, October 21, 2025 5:30 PM - 7:30 PM PST/PDT
Location
Gates Computer Science Building Room 119 | 353 Serra Mall Stanford, CA 94305
Topics
Design, Human-Computer Interaction
Attend Virtually
Overview
Watch Event Recording

This talk will explain what interaction techniques are, why they are important and difficult to design and implement, and the history and future of a few interesting examples.

Overview
Watch Event Recording
Share
Link copied to clipboard!
Event Contact
Stanford HAI
stanford-hai@stanford.edu

Related Events

Christopher Ong | Research Acceleration: The View Inside OpenAI
Nov 16, 202612:00 PM - 1:00 PM
November
16
2026

In the last year, AI models have rapidly improved on public benchmarks measuring their ability to carry out research tasks autonomously. Such performance suggests that models may be capable of automating parts of the AI R&D process itself, thereby accelerating the pace of AI progress.

Event

Christopher Ong | Research Acceleration: The View Inside OpenAI

Nov 16, 202612:00 PM - 1:00 PM

In the last year, AI models have rapidly improved on public benchmarks measuring their ability to carry out research tasks autonomously. Such performance suggests that models may be capable of automating parts of the AI R&D process itself, thereby accelerating the pace of AI progress.

AI100 | AI Goes Mainstream: The Scaling Era and the Rise of Generative AI
SeminarNov 18, 202612:00 PM - 1:15 PM
November
18
2026

This talk will cover key insights from the third AI100 report, AI Goes Mainstream: The Scaling Era and the Rise of Generative AI, set for release in November 2026. The report was commissioned by the AI100 standing committee and led by study panel chair Michael Wooldridge.

Seminar

AI100 | AI Goes Mainstream: The Scaling Era and the Rise of Generative AI

Nov 18, 202612:00 PM - 1:15 PM

This talk will cover key insights from the third AI100 report, AI Goes Mainstream: The Scaling Era and the Rise of Generative AI, set for release in November 2026. The report was commissioned by the AI100 standing committee and led by study panel chair Michael Wooldridge.

Marlowe | AI + Data for Science with Andreas Tolias
SeminarNov 18, 20264:30 PM - 5:30 PM
November
18
2026

Sessions run Wednesdays from 4:30–5:30 PM in CoDa E160. Each session features a different Stanford speaker; talk titles are announced by the organizers.

Event

Marlowe | AI + Data for Science with Andreas Tolias

Nov 18, 20264:30 PM - 5:30 PM

Sessions run Wednesdays from 4:30–5:30 PM in CoDa E160. Each session features a different Stanford speaker; talk titles are announced by the organizers.

When people use technology and devices like a computer, smartphone, tablet, watch, game console, set top box, or other consumer electronics, interaction techniques (IxTs) are the low-level reusable building blocks out of which their user interfaces are constructed.

An interaction technique starts when the user performs an action that causes an electronic device to respond, and includes the direct feedback from the device to the user. Examples include physical buttons and switches, on-screen menus and scrollbars operated by a mouse or finger, touchscreen widgets and gestures such as flick-to-scroll and pinch-to-zoom, text entry on computers and touchscreens, input for virtual reality, consumer electronic controls such as remote controls, game controllers, input for virtual reality systems like waving a Nintendo Wii wand or your hands in front of a Microsoft Kinect, interactions with conversational agents such as Apple Siri, Google Assistant, Amazon Alexa or Microsoft Cortana, and adaptations of all of these for people with disabilities.

This talk will be based on Brad Myers’s university courses and his new book on this topic.

Speaker
Brad Myers
Charles M. Geschke (SCS 1973) Director of the Human-Computer Interaction Institute and Professor in the School of Computer Science at Carnegie Mellon University, with an affiliated faculty appointment in the Software and Societal Systems Department

This research seminar is presented in collaboration with ACM BayCHI